One good idea, executed well, makes all the difference.

One Good Idea is an independent software and design studio building original products and partnering with teams shipping their own.

About

Most products don’t need ten ideas—they need one good one, chosen carefully, executed without compromise.

Equal parts designing, building, and advising, One Good Idea is generalist by design and laser-focused on the right outcomes at the right time. Every engagement gets the same attention as the studio’s own products: clear thinking, careful design, and a finished product customers love.

How the studio works

Only a handful of engagements a year: work where the brief is sharp, the team is willing to think, and the outcome matters above all else.

That can look like designing a product from zero to one, prototyping or shipping a focused set of features, modernizing a single workflow inside a larger product, or helping a team adopt AI-native and agent-first patterns—both in the product itself and in the team’s own delivery practices. One Good Idea develops the strategy and delivers hands-on work, not slideware, working independently or as a partner empowering an in-house team.

Currently building

PracticePlay Available on the App Store

A hands-free practice tool for musicians.

PracticePlay is a music recording app with no record button. It automatically records when you play music, plays it back, and lets you play again—a tight listen-evaluate-adjust loop with none of the button-pressing that breaks the flow with existing tools.

practiceplay.app · Universal app for iPhone, iPad, and Mac.

An invitation

Have a good idea but don’t build software yourself? Bring the insight. The studio brings the craft.

Some of the best products start with as a simple idea from a teacher, a doctor, a small-business owner—someone who lives with a problem every day and sees it clearly. If that’s you, let’s talk about turning a back-of-the napkin idea into a finished product people want.

hello@onegoodidea.co

Founder

Joshua Rudd

For nearly three decades, Joshua has often entered as the first designer in the room—building products, teams, and design operations from the ground up, then leading them through scale.

Before One Good Idea was formed, Joshua was Vice President of Product Design at Aiwyn where he built the design organization from scratch across three business lines and five products serving accounting firms. He established empowered product trios with Product and Engineering, embedded continuous discovery into how teams operated, and evolved the design system toward AI-ready patterns as the product matured. Before that, he led product and design at UserVoice for nearly a decade. Earlier: senior interaction designer at Brick Design and Pentagram Design in San Francisco.

Joshua is drawn to complex, ambiguous problem spaces, particularly where the challenges are gnarly and the stakes are real. He cares about creating environments where makers are strategic partners, not pixel pushers and code monkeys, and where teams make better decisions the people building products are involved at every level.